Resources/Density Point Cloud
Appearance
Resource Type | Density (vegetation) |
---|---|
File Extension | .densitypointcloud |
Used In Games | |
Container Format | BINA |
Editing Tools | |
Reverse Engineering Status | Done |
Density Point Cloud is used to store precomputed foliage such as trees, grass, moss etc. It's communicates with Density Setting.
Can be turned off with NeedleFxSceneData RFL using the precomputedEnabled variable.