Resources/Density Point Cloud
Appearance
Resource Type | Density (vegetation) |
---|---|
File Extension | .densitypointcloud |
Used In Games | |
Container Format | BINA |
Editing Tools | |
Reverse Engineering Status | Done |
Density Point Cloud is used to store precomputed foliage such as trees, grass, moss etc.It's communicates with Density Setting.
Can be turned off with NeedleFxSceneData RFL using the precomputedEnabled variable.