Resources/Density Point Cloud
Appearance
| Resource Type | Density (vegetation) |
|---|---|
| File Extension | .densitypointcloud |
| Used In Games | |
| Container Format | BINA |
| Editing Tools | |
| Reverse Engineering Status | Done |
Density Point Cloud is used to store precomputed foliage such as trees, grass, moss etc.It's communicates with Density Setting.
Can be turned off with NeedleFxSceneData RFL using the precomputedEnabled variable.