EnemyObjEnemyHole Values
Appearance
The "EnemyObjEnemyHole" object contains 31 spawnable enemies.
The parameters are as follows:
EnableEffect: Is the spawn particle.
FirstState: Is currently unknown.
GenerateMaxCount: Is the maximum number of spawns allowed.
GenerateSeperateTime: Is the time between respawns.
Personality: Is the behaviour of the enemy; personalities range from 0-9 and control many aspects of enemy behaviour. These can be viewed and modified in "Evil_Enemy.prm.xml".
EnemyType: The type of enemy to spawn, as seen below:
ID | Enemy | Information |
---|---|---|
0 | Nightmare | |
1 | Deep Nightmare | |
2 | Green Reckless | |
3 | Purple Spooky | |
4 | Red Spooky | |
5 | Green Killer Bee | |
6 | Red Killer Bee | |
7 | Gun Egg Fighter | |
8 | Sword Egg Fighter | |
9 | Shield Egg Fighter | |
10 | Shield and Sword Egg Fighter | |
11 | Electric Shield and Sword Egg Fighter | |
12 | Electric Shield Egg Fighter | Only punches |
13 | Electric Shield Egg Fighter | Jabs with shield |
14 | Chibi Fighter | |
15 | Power Master | |
16 | Cure Master | |
17 | Fright Master | |
18 | Fire Master | |
19 | Lightning Master | |
20 | Flower | |
21 | Float | |
22 | Shooting Float | |
23 | Thunder Float | |
24 | Flame Element | |
25 | Ice Element | |
26 | Wind Element | |
27 | Thunder Ball | |
28 | Red Reckless | |
29 | Standard Egg Fighter | |
30 | Gun Egg Fighter | Doesn't shoot, may only exist to swipe |