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* [[Tools/Restoration Issue Pocketknife|Restoration Issue Pocketknife]]
* [[Tools/Restoration Issue Pocketknife|Restoration Issue Pocketknife]]
* [[Tools/KnuxTools|KnuxTools]]
* [[Tools/KnuxTools|KnuxTools]]
* [[Tools/AshDumpTool|AshDumpTool]]|status=Done|container=BINA|name=Density Point Cloud}}''''''Density Point Cloud'''''' is used to store precomputed foliage such as trees, grass, moss etc.It's communicates with''''''[[Resources/Density Setting|Density Setting]]'''.'''
* [[Tools/AshDumpTool|AshDumpTool]]|status=Done|container=BINA|name=Density Point Cloud}}'<nowiki/>'''''Density Point Cloud'''''' is used to store precomputed foliage such as trees, grass, moss etc.It's communicates with '''[[Resources/Density Setting|Density Setting]].'''


Can be turned off with NeedleFxSceneData RFL using the '''precomputedEnabled''' variable.
Can be turned off with NeedleFxSceneData RFL using the '''precomputedEnabled''' variable.

Revision as of 12:22, 27 January 2025

Density Point Cloud
Resource TypeDensity (vegetation)
File Extension.densitypointcloud
Used In Games
Container FormatBINA
Editing Tools
Reverse Engineering StatusDone

'Density Point Cloud' is used to store precomputed foliage such as trees, grass, moss etc.It's communicates with Density Setting.

Can be turned off with NeedleFxSceneData RFL using the precomputedEnabled variable.