EnemyObjEnemyHole Values: Difference between revisions
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'''EnableEffect:''' Is the spawn particle. | '''EnableEffect:''' Is the spawn particle. | ||
'''FirstState:''' '' | '''FirstState:''' ''Ranges from 0-3, currently only 3 is known. 3 means enemies do not exist in the scene until activated.'' | ||
'''GenerateMaxCount:''' Is the maximum number of spawns allowed. | '''GenerateMaxCount:''' Is the maximum number of spawns allowed. | ||
Line 19: | Line 19: | ||
!Enemy | !Enemy | ||
!Information | !Information | ||
!Object Name (Evil Variant) | |||
!Model Name | |||
|- | |- | ||
|'''0''' | |'''0''' | ||
|Nightmare | |Nightmare | ||
| | | | ||
|EvilEnemyNightmareR | |||
|em_dark_nmar_hi | |||
|- | |- | ||
|'''1''' | |'''1''' | ||
|Deep Nightmare | |Deep Nightmare | ||
| | | | ||
|EvilEnemyNightmareD | |||
|em_dark_nmag_hi | |||
|- | |- | ||
|'''2''' | |'''2''' | ||
| | |Little Rex | ||
| | | | ||
|EvilEnemyRecklessL | |||
|em_dark_recl_hi | |||
|- | |- | ||
|'''3''' | |'''3''' | ||
| | |Dark Fright | ||
| | | | ||
|EvilEnemySpookyR | |||
|em_dark_spkr_hi | |||
|- | |- | ||
|'''4''' | |'''4''' | ||
|Red | |Red Fright | ||
| | | | ||
|EvilEnemySpooky | |||
|em_dark_spky_hi | |||
|- | |- | ||
|'''5''' | |'''5''' | ||
| | |Killer Bee | ||
| | | | ||
|EvilEnemyKillerBee | |||
|em_dark_kbee_hi | |||
|- | |- | ||
|'''6''' | |'''6''' | ||
|Red Killer Bee | |Red Killer Bee | ||
| | | | ||
|EvilEnemyKillerBeeRed | |||
|em_dark_kbeg_hi | |||
|- | |- | ||
|'''7''' | |'''7''' | ||
| | |Egg Shooter | ||
| | |Standard | ||
|EvilEnemyEggFighterG | |||
|em_eday_ef2g_hi | |||
|- | |- | ||
|'''8''' | |'''8''' | ||
| | |Egg Fighter: Knight | ||
| | |Sword | ||
|EvilEnemyEggFighterW | |||
|em_eday_ef2n_hi | |||
|- | |- | ||
|'''9''' | |'''9''' | ||
| | |Egg Fighter: Knight | ||
| | |Shield | ||
|EvilEnemyEggFighterS | |||
|em_eday_ef2n_hi | |||
|- | |- | ||
|'''10''' | |'''10''' | ||
|Shield and | |Egg Fighter: Knight | ||
| | |Shield and sword | ||
|EvilEnemyEggFighterK | |||
|em_eday_ef2n_hi | |||
|- | |- | ||
|'''11''' | |'''11''' | ||
|Electric | |Egg Fighter: Knight | ||
| | |Electric shield and sword | ||
|EvilEnemyEggFighterL | |||
|em_eday_ef2n_hi | |||
|- | |- | ||
|'''12''' | |'''12''' | ||
| | |Egg Fighter: Knight | ||
|Only punches | |Shield, Only punches | ||
|EvilEnemyEggFighterS | |||
|em_eday_ef2n_hi | |||
|- | |- | ||
|'''13''' | |'''13''' | ||
| | |Egg Fighter: Knight | ||
|Jabs with shield | |Electric shield, Jabs with shield | ||
|EvilEnemyEggFighterST | |||
|em_eday_ef2n_hi | |||
|- | |- | ||
|'''14''' | |'''14''' | ||
| | |Little Fighter | ||
| | | | ||
|EvilEnemyChibiFighter | |||
|em_eday_chbi_hi | |||
|- | |- | ||
|'''15''' | |'''15''' | ||
|Power Master | |Power Master | ||
| | | | ||
|EvilEnemyMasterPower | |||
|em_dark_mstp_hi | |||
|- | |- | ||
|'''16''' | |'''16''' | ||
|Cure Master | |Cure Master | ||
| | | | ||
|EvilEnemyMasterCure | |||
|em_dark_mstc_hi | |||
|- | |- | ||
|'''17''' | |'''17''' | ||
|Fright Master | |Fright Master | ||
| | | | ||
|EvilEnemyMasterSpooky | |||
|em_dark_msts_hi | |||
|- | |- | ||
|'''18''' | |'''18''' | ||
|Fire Master | |Fire Master | ||
| | | | ||
|EvilEnemyMasterFire | |||
|em_dark_mstf_hi | |||
|- | |- | ||
|'''19''' | |'''19''' | ||
|Lightning Master | |Lightning Master | ||
| | | | ||
|EvilEnemyMasterLightning | |||
|em_dark_mstl_hi | |||
|- | |- | ||
|'''20''' | |'''20''' | ||
|Flower | |Evil Flower | ||
| | | | ||
|EvilEnemyFlower | |||
|em_dark_evfn_hi | |||
|- | |- | ||
|'''21''' | |'''21''' | ||
| | |Dark Bat | ||
| | | | ||
|EvilEnemyFloatNormal | |||
|em_dark_dflt_hi | |||
|- | |- | ||
|'''22''' | |'''22''' | ||
| | |Dark Bat Sniper | ||
| | | | ||
|EvilEnemyFloatCanon | |||
|em_dark_dfcn_hi | |||
|- | |- | ||
|'''23''' | |'''23''' | ||
|Thunder | |Thunder Bat | ||
| | | | ||
|EvilEnemyFloatThunder | |||
|em_dark_dfth_hi | |||
|- | |- | ||
|'''24''' | |'''24''' | ||
|Flame | |Egg Flame | ||
| | | | ||
|eFlame | |||
|em_eday_gflm_hi | |||
|- | |- | ||
|'''25''' | |'''25''' | ||
| | |Egg Blizzard | ||
| | | | ||
|eBlizzard | |||
|em_eday_gblz_hi | |||
|- | |- | ||
|'''26''' | |'''26''' | ||
| | |Egg Typhoon | ||
| | | | ||
|eTyphoon | |||
|em_eday_gtyp_hi | |||
|- | |- | ||
|'''27''' | |'''27''' | ||
|Thunder Ball | |Thunder Ball | ||
| | | | ||
|eThunderBall | |||
|em_eday_bals_hi | |||
|- | |- | ||
|'''28''' | |'''28''' | ||
|Red | |Red Rex | ||
| | | | ||
|EvilEnemyRecklessR | |||
|em_dark_recr_hi | |||
|- | |- | ||
|'''29''' | |'''29''' | ||
| | |Egg Fighter | ||
| | |Standard | ||
|EvilEnemyEggFighterR | |||
|em_eday_ef2n_hi | |||
|- | |- | ||
|'''30''' | |'''30''' | ||
| | |Egg Shooter | ||
|Doesn't shoot, | |Doesn't shoot to begin with, | ||
swipes at the player until launching | |||
Chibi fighters, then it shoots | |||
|EvilEnemyEggFighterC | |||
|em_eday_ef2g_hi | |||
|} | |} | ||
''Thanks to Archxe for contributing | If "'''GenerateMaxCount'''" and "'''GenerateSeperateTime'''" are set to "-1", the object will only play the particle appear affect. | ||
''Thanks to Archxe for contributing the "EnemyType" ID data.'' |
Latest revision as of 11:44, 30 January 2025
The "EnemyObjEnemyHole" object contains 31 spawnable enemies.
The parameters are as follows:
EnableEffect: Is the spawn particle.
FirstState: Ranges from 0-3, currently only 3 is known. 3 means enemies do not exist in the scene until activated.
GenerateMaxCount: Is the maximum number of spawns allowed.
GenerateSeperateTime: Is the time between respawns.
Personality: Is the behaviour of the enemy; personalities range from 0-9 and control many aspects of enemy behaviour. These can be viewed and modified in "Evil_Enemy.prm.xml".
EnemyType: The type of enemy to spawn, as seen below:
ID | Enemy | Information | Object Name (Evil Variant) | Model Name |
---|---|---|---|---|
0 | Nightmare | EvilEnemyNightmareR | em_dark_nmar_hi | |
1 | Deep Nightmare | EvilEnemyNightmareD | em_dark_nmag_hi | |
2 | Little Rex | EvilEnemyRecklessL | em_dark_recl_hi | |
3 | Dark Fright | EvilEnemySpookyR | em_dark_spkr_hi | |
4 | Red Fright | EvilEnemySpooky | em_dark_spky_hi | |
5 | Killer Bee | EvilEnemyKillerBee | em_dark_kbee_hi | |
6 | Red Killer Bee | EvilEnemyKillerBeeRed | em_dark_kbeg_hi | |
7 | Egg Shooter | Standard | EvilEnemyEggFighterG | em_eday_ef2g_hi |
8 | Egg Fighter: Knight | Sword | EvilEnemyEggFighterW | em_eday_ef2n_hi |
9 | Egg Fighter: Knight | Shield | EvilEnemyEggFighterS | em_eday_ef2n_hi |
10 | Egg Fighter: Knight | Shield and sword | EvilEnemyEggFighterK | em_eday_ef2n_hi |
11 | Egg Fighter: Knight | Electric shield and sword | EvilEnemyEggFighterL | em_eday_ef2n_hi |
12 | Egg Fighter: Knight | Shield, Only punches | EvilEnemyEggFighterS | em_eday_ef2n_hi |
13 | Egg Fighter: Knight | Electric shield, Jabs with shield | EvilEnemyEggFighterST | em_eday_ef2n_hi |
14 | Little Fighter | EvilEnemyChibiFighter | em_eday_chbi_hi | |
15 | Power Master | EvilEnemyMasterPower | em_dark_mstp_hi | |
16 | Cure Master | EvilEnemyMasterCure | em_dark_mstc_hi | |
17 | Fright Master | EvilEnemyMasterSpooky | em_dark_msts_hi | |
18 | Fire Master | EvilEnemyMasterFire | em_dark_mstf_hi | |
19 | Lightning Master | EvilEnemyMasterLightning | em_dark_mstl_hi | |
20 | Evil Flower | EvilEnemyFlower | em_dark_evfn_hi | |
21 | Dark Bat | EvilEnemyFloatNormal | em_dark_dflt_hi | |
22 | Dark Bat Sniper | EvilEnemyFloatCanon | em_dark_dfcn_hi | |
23 | Thunder Bat | EvilEnemyFloatThunder | em_dark_dfth_hi | |
24 | Egg Flame | eFlame | em_eday_gflm_hi | |
25 | Egg Blizzard | eBlizzard | em_eday_gblz_hi | |
26 | Egg Typhoon | eTyphoon | em_eday_gtyp_hi | |
27 | Thunder Ball | eThunderBall | em_eday_bals_hi | |
28 | Red Rex | EvilEnemyRecklessR | em_dark_recr_hi | |
29 | Egg Fighter | Standard | EvilEnemyEggFighterR | em_eday_ef2n_hi |
30 | Egg Shooter | Doesn't shoot to begin with,
swipes at the player until launching Chibi fighters, then it shoots |
EvilEnemyEggFighterC | em_eday_ef2g_hi |
If "GenerateMaxCount" and "GenerateSeperateTime" are set to "-1", the object will only play the particle appear affect.
Thanks to Archxe for contributing the "EnemyType" ID data.