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Creating & Customizing Attack Motions (Unique Inputs): Revision history

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22 April 2026

20 April 2026

4 April 2026

  • curprev 14:4314:43, 4 April 2026 King Galactix talk contribs 15,963 bytes +15,963 Created page with "The '''MotionList''' contains a series of '''Motions''', or the '''Unique Inputs (UIs)''' in the Werehog’s combos. These Motion are XML cells which determine the value of the animation, movement, collision, attack types, and other attributes of each and every unique input of the Werehog's attacks. These elements are extensively long because of their content, so we will break each section down for you. For convenience's sake, we will create a new scenario by making a ne..." Tag: Visual edit: Switched