User contributions for King Galactix
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22 April 2026
- 03:1003:10, 22 April 2026 diff hist +1,830 Creating & Customizing Attack Motions (Unique Inputs) Implemented (hopefully) all the variables for Motions. current Tag: Visual edit
20 April 2026
- 02:4602:46, 20 April 2026 diff hist +1,776 Creating & Customizing Attack Motions (Unique Inputs) No edit summary Tag: Visual edit
- 02:3702:37, 20 April 2026 diff hist +1,925 Creating & Customizing Attack Motions (Unique Inputs) →Animation Tag: Visual edit
- 01:3801:38, 20 April 2026 diff hist −5,779 Creating & Customizing Attack Motions (Unique Inputs) No edit summary Tag: Visual edit
4 April 2026
- 14:4314:43, 4 April 2026 diff hist +15,963 N Creating & Customizing Attack Motions (Unique Inputs) Created page with "The '''MotionList''' contains a series of '''Motions''', or the '''Unique Inputs (UIs)''' in the Werehog’s combos. These Motion are XML cells which determine the value of the animation, movement, collision, attack types, and other attributes of each and every unique input of the Werehog's attacks. These elements are extensively long because of their content, so we will break each section down for you. For convenience's sake, we will create a new scenario by making a ne..." Tag: Visual edit: Switched