Arcinfo values
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The "swa.arcinfo" file contains data for every file in the base game and some dlc files relating to how the game should seek then load these files.
When converted to JSON using KnuxTools, each statement will look like this, with different values:
{
"Archive": "ActD_Africa",
"UnknownByte_1": 3
}
The "Archive" value sets the name of the file to seek.
The "UnknownByte_1" value sets whether the game will search for a file with the # prefix, without the # prefix, or both files.
"UnknownByte_1" has three values.
1: File without the # prefix. For example "Sonic.ar.00".
2: File with the # prefix. For example "#Sonic.ar.00".
3: Both # and non-# files. In this case the game will load "Sonic.ar.00" and "#Sonic.ar.00".