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This page tries to document the various rendering aspects of Hedgehog Engine and Hedgehog Engine 2 | This page tries to document the various rendering aspects of Hedgehog Engine and Hedgehog Engine 2. | ||
== Rendering Concepts == | == Rendering Concepts == | ||
Latest revision as of 16:45, 1 November 2025
This page tries to document the various rendering aspects of Hedgehog Engine and Hedgehog Engine 2.
Rendering Concepts[edit | edit source]
There are many different rendering "concepts" that shaders make use of: