Resources/ObjectWorld / GEdit: Difference between revisions
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{{Infobox Resource|type=[[Resources#Set Objects|Set Objects]]|extension=.gedit|games=* [[Games/Sonic Forces|Sonic Forces]] | |||
* [[Games/Sonic Origins|Sonic Origins]] | |||
* [[Games/Sonic Frontiers|Sonic Frontiers]] | |||
* [[Games/Shadow Generations|Shadow Generations]]|tools=* [[Tools/Blendhog Level Creator|Blendhog Level Creator]] | |||
* [[Tools/DevTools|DevTools]] | |||
* [[Tools/HedgeSet|HedgeSet]] | |||
* [[Tools/Restoration Issue Pocketknife|Restoration Issue Pocketknife]]|status=Done|container=BINA|name=Object World}} | |||
'''Object World''' ''(more well known as GEdit)'' is the set object data format for Hedgehog Engine 2 games. | '''Object World''' ''(more well known as GEdit)'' is the set object data format for Hedgehog Engine 2 games. |
Revision as of 08:41, 11 January 2025
Resource Type | Set Objects |
---|---|
File Extension | .gedit |
Used In Games | |
Container Format | BINA |
Editing Tools | |
Reverse Engineering Status | Done |
Object World (more well known as GEdit) is the set object data format for Hedgehog Engine 2 games.