Resources/Cyan Effect: Difference between revisions
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{{Infobox | |||
| title = Cyan Effect | |||
| autoheaders = y | |||
| headerstyle = background: lightgrey | |||
| header1 = | |||
| label1 = File Extension | |||
| data1 = .cemt | |||
| header2 = | |||
| label2 = Used In Games | |||
| data2 = * [[Games/Sonic Forces|Sonic Forces]] | |||
* [[Games/Sonic Origins|Sonic Origins]] | |||
* [[Games/Sonic Origins Plus|Sonic Origins Plus]] | |||
* [[Games/Sonic Frontiers|Sonic Frontiers]] | |||
* [[Games/Shadow Generations|Shadow Generations]] | |||
}} | |||
'''Cyan Effect''' ''(also known as CEMT)'' is the Hedgehog Engine 2 particle effect file format, it contains data for color, transform, animation etc. | '''Cyan Effect''' ''(also known as CEMT)'' is the Hedgehog Engine 2 particle effect file format, it contains data for color, transform, animation etc. | ||
Revision as of 16:25, 7 January 2025
File Extension | .cemt |
---|---|
Used In Games |
Cyan Effect (also known as CEMT) is the Hedgehog Engine 2 particle effect file format, it contains data for color, transform, animation etc.
These have not been reversed like at all, maybe like 1-3%.
Versions
- 0.0.5.0 - Forces
- 0.0.15.0 - Origins
- 0.0.16.0 - Frontiers
- 0.0.18.0 - Shadow Generations