Resources/Cyan Effect: Difference between revisions
Appearance
mNo edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{Infobox | {{Infobox Resource|type=[[Resources#Effects|Effects]]|extension=.cemt|games=* [[Games/Sonic Forces|Sonic Forces]] | ||
* [[Games/Sonic Origins|Sonic Origins]] | |||
* [[Games/Sonic Origins|Sonic Origins | |||
* [[Games/Sonic Frontiers|Sonic Frontiers]] | * [[Games/Sonic Frontiers|Sonic Frontiers]] | ||
* [[Games/Shadow Generations|Shadow Generations]] | * [[Games/Shadow Generations|Shadow Generations]]|tools=|status=Basic Information|container=|name=Cyan Effect}} | ||
}} | |||
'''Cyan Effect''' ''(also known as CEMT)'' is the Hedgehog Engine 2 particle effect file format, it contains data for color, transform, animation etc. | '''Cyan Effect''' ''(also known as CEMT)'' is the Hedgehog Engine 2 particle effect file format, it contains data for color, transform, animation etc. |
Revision as of 18:59, 7 January 2025
Resource Type | Effects |
---|---|
File Extension | .cemt |
Used In Games | |
Reverse Engineering Status | Basic Information |
Cyan Effect (also known as CEMT) is the Hedgehog Engine 2 particle effect file format, it contains data for color, transform, animation etc.
These have not been reversed like at all, maybe like 1-3%.
Versions
- 0.0.5.0 - Forces
- 0.0.15.0 - Origins
- 0.0.16.0 - Frontiers
- 0.0.18.0 - Shadow Generations