Sonic Frontiers/Internals/GOComponent: Difference between revisions
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Created page with "== GOComponent == == GOComponents == === Animation === * GOCAnimation * GOCAnimationBlend * GOCAnimationSimple * GOCAnimationSingle * GOCAnimator * GOCCharacterIk * GOCLookAt * GOCPhysicalAnimation === Boss === * GOCBossActionSelect * GOCBossCyloopColliderHelper * GOCBossMoveableRange === Collision === * GOCBoxCollider * GOCCapsuleCollider * GOCColliderQuery * GOCCollisionQuery * GOCCylinderCollider * GOCHeightFieldCollider * GOCMeshCollider * GOCMoveSphereCollide..." |
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Revision as of 20:51, 9 August 2025
GOComponent
GOComponents
Animation
- GOCAnimation
- GOCAnimationBlend
- GOCAnimationSimple
- GOCAnimationSingle
- GOCAnimator
- GOCCharacterIk
- GOCLookAt
- GOCPhysicalAnimation
Boss
- GOCBossActionSelect
- GOCBossCyloopColliderHelper
- GOCBossMoveableRange
Collision
- GOCBoxCollider
- GOCCapsuleCollider
- GOCColliderQuery
- GOCCollisionQuery
- GOCCylinderCollider
- GOCHeightFieldCollider
- GOCMeshCollider
- GOCMoveSphereColliderQuery
- GOCSphereCollider
Effect
- GOCEffect
- GOCParticleLocator
Enemy
- GOCAI
- GOCEnemyAttackSign
General
- GOCActivator
- GOCContact
- GOCCyloopPoint
- GOCEvent
- GOCEventCollision
- GOCGravity
- GOCGrind
- GOCHealth
- GOCHitStop
- GOCNavMeshAgent
- GOCTargetPositionHelper
- GOCTransform
- GOCParamBlackboard
- GOCScript
- PathComponent
Graphics
- GOCCamera
- GOCOcclusionCapsule
- GOCPointLight
- GOCRenderTexture
- GOCVisualDebugDraw
- GOCVisualModel
- GOCVisualTransformed
- GOCVisualUserModel
HID
- GOCInput
- GOCVibration
Movement
- GOCMotor
- GOCMotorConstant
- GOCMotorOnPath
- GOCMotorRotate
- GOCMovement
Player
- GOCPlayerCollider
- GOCPlayerEffect
- GOCPlayerHsm
- GOCPlayerKinematicParams
- GOCPlayerParameter
- GOCPlayerState
- GOCPlayerVisual
Reflection
- GOCRflParameter
Sound
- GOCSound
User Interface
- GOCSprite
- GOCUICollider
- GOCUIComposition