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{{Infobox tool
| name = HE2 DevTools
| logo = File:HE2_DevTools_screenshot.jpg
| purpose = Debugging and live editing of resources.
| developer = angryzor
| website = https://github.com/angryzor/sonic-frontiers-devtools
| download = https://github.com/angryzor/sonic-frontiers-devtools/releases
|programming_language=C++|logo_caption=Hot reloading textures}}
'''DevTools''' is a modding and debugging tool that allows you to inspect the engine's internals while ingame. You can use it to troubleshoot issues, edit resources with live feedback and edit [[Resources/ObjectWorld / GEdit|gedit]] levels.
'''DevTools''' is a modding and debugging tool that allows you to inspect the engine's internals while ingame. You can use it to troubleshoot issues, edit resources with live feedback and edit [[Resources/ObjectWorld / GEdit|gedit]] levels.
The tool runs on the [[Tools/Restoration Issue Pocketknife|Restoration Issue Pocketknife]] tool for its functions.

Latest revision as of 15:08, 26 January 2025

HE2 DevTools
PurposeDebugging and live editing of resources.
Developer(s)angryzor
Written inC++
Websitehttps://github.com/angryzor/sonic-frontiers-devtools
Downloadhttps://github.com/angryzor/sonic-frontiers-devtools/releases

DevTools is a modding and debugging tool that allows you to inspect the engine's internals while ingame. You can use it to troubleshoot issues, edit resources with live feedback and edit gedit levels.

The tool runs on the Restoration Issue Pocketknife tool for its functions.