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Many resource types do not yet have full editors or converters made for them, but we can still edit them somewhat using the hex editor [https://www.sweetscape.com/010editor/ 010 Editor]. 010 Editor has a feature that makes it possible to design "templates" for binary file formats, which describe the structure of the format, and allow you to edit the values in the file to some capacity. Many talented modders have created templates for various formats, which have been collected here. == Reflection parameter files (RFL) == Templates for the configuration files. * [https://github.com/hyperbx/RflTemplates Hyper's RFL templates] * [https://github.com/blueskythlikesclouds/RflTemplates Skyth's RFL templates] == SurfRide (SWIF) == Templates for [[Resources/SurfRide SWIF|SurfRide]], the UI system HE2 uses. * [https://github.com/DeaTh-G/surfboard-templates DeaTh's SWIF templates] == DvScene == Templates for HE2's cinematics system [[Resources/DvScene|DvScene]]. * [https://github.com/ik-01/DiEventRangers ik-01's DvScene templates] == Other templates == Other collections of templates that are less organized. * [https://github.com/Ashrindy/AshDump/tree/main/010Templates/Sonic Ashrindy's AshDump]
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