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Sonic Frontiers/Master Trial Parameters
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===Trial Stage Parameters=== The next two sets of parameters are ''element'' and ''elementEasy''. These parameters set the conditions of each Trial Stage, along with easier conditions when you die a specific amount of times. This is what each element's parameters contain. These are structured the same with both ''element'' and ''elementEasy''. {| class="wikitable" ! Parameter !! Description |- |element[0] |The parameters that set the default conditions of the Master Trials. |- |element[1] |The parameters that set the second set of conditions of the Master Trials. These usually activate if you agree to make the Trial easier after a certain amount of deaths. |- |element[2] |The parameters that set the third set of conditions of the Master Trials. These activate the same way as the element[1] conditions. |- |applicableFailedCount |The amount of deaths needed to activate the set of conditions. |- |stages[4] |The parameters category that set the conditions of the five Master Trial stages. When looking through this category, there are sets of parameters for four stages. stages[0] is for the first Trial, stages[1] is for the second Trial, stages[2] is for the third Trial, and so on. |- |prerequisite |A specific set of conditions that are forced upon the player. (e.g. disabling the Cyloop). You can change them by using specific values, or editing them directly using [[Tools/DevTools|DevTools]]. |- |limitTime |The Trial's set time limit. The "TimeLimitEnabled" prerequisite needs to be enabled for the timer to count down. |- |defeatedWaitTime |The amount of time that delays the Trial getting beaten after an enemy is defeated. |- |speedUpScale |The value that speed scales up for the enemies in the Trial. The "EnemyHightSpeedMoveing" prerequisite needs to be enabled. |- |attackRate |The rate of attacks from the enemies in the Trial. The "EnemyAttackRateEnabled" prerequisite needs to be enabled. |- |recoveryHpTime |The amount of time before an enemy regenerates health in the Trial. The "EnemyRecoveryHp" prerequisite needs to be enabled. |- |recoveryHpPoint |Amount of Health that the enemy regenerates in the Trial. The "EnemyRecoveryHp" prerequisite needs to be enabled. |- |limitMistake |Amount of hits that the Player can take before they fail the Trial. The "MistakeLimitEnabled" prerequisite needs to be enabled. |- |damagePoint |The amount of rings removed from the Player when damaged. It overrides the Player's existing defense stat. |- |powerLevel |The level for the Player's attack stat. |- |}
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